what we have now, everyone uses the same equipment), or merely re-creations of what we already have(plus a few more polys one would hope, ehhehheh). What I would like to know before getting started on a design or set of designs(and I can't imagine most other modelers would be far off this mark either) is a set of parameters:ġ: Do you have concept art available? If yes, is this art comparable to the current style you wish to represent your game?Ģ: Are you looking for faction-specific designs, homogenized designs(i.e. I've done some modeling for Escape Velocity plug-ins in the past, lots of personal work, and am currently working on a few designs for a Sword of the Stars mod that will never be complete(thanks, SotS AI, and you're blatant refusal to use higher-tonnage ships).
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